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Limits are powerful attacks that can only be unleashed under strict circumstances. One way of being able to use a Limit is if your character is weak (HP in yellow). When this happens, on their turn, you will see a small arrow flashing next to the Command "ATTACK". You will be notified when you are able to use a Limit by a distinct "ring" when you click to that character. Another way of achieving Limit status is by using the spell Aura, or the item Aura Stone. This spell and item will immediately bring that character into Limit status, without having to lose any HP. This sometimes may take a few clicks to the character to work, but it does work. 

Squall ~ Rinoa ~ Zell ~ Quistis ~ Selphie ~ Irvine

 

Squall Leonheart 
Weapon: Revolver 
Limit Allowed: Love Divide 
Description: Squall performs his move that he does to Seifer on the Intro FMV. Squall charges towards the opponent, scraping the gunblade behind him, followed by slashing the enemy vertically from feet to head, followed by a ground explosion that lifts the enemy in the air and back down again.
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Weapon: Keer Straight 
Limit Allowed: Fated Circle 
Description: Squall puts his sword behind his back, jumps through the air and sends out a circular swipe of fire from his sword down to the enemy. 
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Weapon: Cutting Trigger 
Limit Allowed: N/A 
Description: Squall will attack about 10 time, and if you press R1 when the bar reach one point squall will use his last attack. 
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Weapon: Flametan 
Limit Allowed: N/A 
Description: N/A 
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Weapon: Lance of Slit 
Limit Allowed: Blasting Zone 
Description: Squall holds his sword high above his head, and a beam of light shoots out of the top, straight through the clouds and into space. Squall then thrusts the sword forward and down onto the Earths ground to hit the enemy. 
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Weapon: Lionheart 
Limit Allowed: Lionheart Heart 
Description: Squall pulls his sword to his side, and ball of energy swirls into it, makes the sword gleam. He then runs towards the enemy, hits the opponent high up into the air, jumps up with them, and proceeds to hit them 15 times with his sword, followed by an inner explosion on the enemy, and they then crash to the ground to take more damage. 
Squall's Limits are by far the most lethal. They allow Squall to execute several hits with proper timing. Another unique aspect of Squall's Limits are that the Limits he is able to use are dependent on the weapon he currently has equipped. Some weapons allow Squall to use certain Limits, while some don't. 

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Rinoa Heartilly 
Name of Attack: Angelo Rush 
How to obtain: Initial Attack 
Description: Angelo comes running in from behind Rinoa and charges straight through the enemy. Just like Red XIII's Sled Fang. 'Angelo Rush' is a counterattack move for Rinoa.
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Name of Attack: Angelo Strike 
How to obtain: Pet Mag. Vol. 1 
Description: Angelo comes running in the battle, stops before the enemy, sniffs it, then leaps at it causing the enemy to go flying into the air. Angelo jumps up with it, spins it around and and pushes the enemy back to the ground. Rinoa then gives Angelo a doggy biscuit, and it runs away.
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Name of Attack: Angelo Recover 
How to obtain: Pet Mag. Vol. 2 
Description: Cures party members.
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Name of Attack: Angelo Cannon 
How to obtain: Initial Attack 
Description: Angelo comes running in to battle, jumps onto Rinoa's Blaster Edge weapon and she fires Angelo at the enemy, thus creating an explosion. Angelo runs back to Rinoa, Rinoa gives Angelo a doggy biscuit and Angelo runs away.
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Name of Attack: Invisible Moon 
How to obtain: Pet Mag. Vol. 3 
Description: Angelo runs in with a doggy bone, leaps into the air and makes a silhouette on the moon. Light shines from Angelo onto all party members to make them 'Invisible'. Angelo then jumps back down, Rinoa takes the doggy bone and places it on Angelo's nose. Angelo flips the bone into the air and catches it in his mouth and runs off.
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Name of Attack: Angelo Rebirth 
How to obtain: Pet Mag. Vol. 4 
Description: Revives Riona when fallen.
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Name of Attack: Angelo Search 
How to obtain: Pet Mag. Vol. 5 
Description: Random search of area for hidden items.
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Name of Attack: Wishing Star 
How to obtain: Pet Mag. Vol. 6 
Description: N/A
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Name of Attack: Angel Wings
How to obtain: Automatically obtained after Rinoa becomes a sorceress.
Description: You will automatically gain this Limit Break when you enter the Ragnorak on Disc 3. Rinoa will grow 'Angel Wings' and she will rise into the air, and slowly land back onto the ground again. The computer will then take over Rinoa's moves. Rinoa will cast a random magic on each turn. 
IMPORTANT NOTE: Angel Wings makes her uncontrollable. Rinoa is forced to cast a random spell EVERY turn. It is NOT recommended you use it during major battles, such as with Ultima and Omega Weapons, etc. Since Rinoa is the only one with Special Attacks to learn, all you have to do to learn Specials is to read the Pet Magazines you find/buy throughout the game. When read, Angelo will acquire a new bar in his own screen. At first, this bar will be empty. As you fight with Rinoa in numerous battles, it will slowly fill up. When the bar becomes full, Rinoa, and Angelo, will be able to use these attacks in battle. However, for most of these attacks, they occur at random. There are a few that CAN be controlled and used when Rinoa is able to use her Limits.

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Zell Dincht 
Name of Attack: Rush Punch 
How to obtain: Initial Attack 
Button Motions: Circle, X 
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Name of Attack: Head Shock 
How to obtain: Initial Attack 
Button Motions: Right, Left 
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Name of Attack: Heel Drop 
How to obtain: Initial Attack 
Button Motions: Down, Up 
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Name of Attack: Mach Kick 
How to obtain: Initial Attack 
Button Motions: Down, Down, Circle 
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Name of Attack: Burning Rave 
How to obtain: Initial Attack 
Button Motions: Down, Down, Down, Down, Circle 
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Name of Attack: Dolphin Blow 
How to obtain: Warrior Guide 001 
Button Motions: L1, R1, L1, R1 
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Name of Attack: Meteo Strike 
How to obtain: Warrior Guide 002 
Button Motions: Down, Circle, Up, Circle 
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Name of Attack: Meteo Blast 
How to obtain: Warrior Guide 003 
Button Motions: Up, X, Down, Triangle, Circle 
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Name of Attack: Different Beat 
How to obtain: Warrior Guide 004 
Button Motions: Triangle, Square, X, Circle, Up 
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Name of Attack: Final Heaven 
How to obtain: Warrior Guide 005 
Button Motions: Up, Forward, Down, Back, Triangle 
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Zell perhaps has one of the deadliest Limits. His Limits allows him to execute a chain of attacks much like Squall's. However, unlike Squall, Zell must put in pad and button commands for him to execute them. He also has a time limit (5 seconds), to execute as much of the chain as you can. Zell's Limits are very similar to Sabin's (Mash's) Blitz technique from FF6 (3 in U.S.). It also shares similarities with Tifa's in the sense that it is essentially one chained combo attack. Zell obtains his Limits through reading different magazines (Battle Guides). Whenever he reads one of these, you are automatically able to use it in battle.

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Quistis Trepe 
Name of Attack: Laser Eye 
Items needed: None (Default) 
Description: Quistis will turn her head behind, and turn back and a laser shoots from her eyes to hit the enemy.
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Name of Attack: Shockwave 
Items needed: String of Kumo 
Description: Circular beams fly from Quistis' Body to hit the opponent. 
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Name of Attack: Thunder Strike 
Items needed: Corel Fragment 
Description: Lightning will strike from Quistis' body to hit all opponents with lightning damage. 
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Name of Attack: Level ?? Death 
Items needed: Charm Claw 
Description: Casts a random Level death on all enemies. 
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Name of Attack: Detonator 
Items needed: Black Hole 
Description: N/A 
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Name of Attack: Aqua Breath 
Items needed: Crystal Water 
Description: N/A 
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Name of Attack: Micro Missile 
Items needed: Missile 
Description: N/A 
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Name of Attack: Bioling Liquid 
Items needed: Mysterious Liquid 
Description: N/A 
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Name of Attack: Gatling Gun 
Items needed: Fang Machine Gun 
Description: N/A 
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Name of Attack: Fire Breath 
Items needed: Fire Dragon Fang 
Description: N/A 
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Name of Attack: Bad Breath 
Items needed: Molbor's Tentacle 
Description: Quistis fires a cloud of smog to all enemies, causing all status ailments. 
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Name of Attack: Laser Cannon 
Items needed: Laser Cannon 
Description: N/A 
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Name of Attack: Angle Whisper 
Items needed: Wind Whisper 
Description: N/A 
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Name of Attack: Mighty Guard 
Items needed: Barrier System 
Description: N/A 
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Name of Attack: Fire Breath 
Items needed: Fire Dragon Fang 
Description: N/A 
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Name of Attack: Ray Bomb 
Items needed: High Output Occurence Device 
Description: N/A 
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Name of Attack: Shockwave Phaser 
Items needed: Dark Matter 
Description: Balls envelope Quistis' enemies, lift them up through the clouds and they get attacked by Demi power, then they fall back down to earth. 
Quistis's Limits are obtained by using different items you find from enemies. These stones are unique TO HER ONLY. When you try to use these items, you will notice that it will only show Quistis. That is the item you use on her to learn new techniques for her. The drawback is that every time you use her Limits, it will use up 1 unit of the corresponding item that taught her it. However, her Limits are usually pretty powerful, ranging from just average damage to very high damage. Quistis has a total of 16 different Limits to use. There are 16 Items in which you use to get them for her.

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Selphie Tilmitt
Name of Slot: Full Cure Wall 
Effect: Restores ALL of party's HP in battle. A wall rises casting Protect, Shell, and Reflect on the party. 
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Name of Slot: Flight Detonator 
Effect: Wings appear on the back of the enemy, automatically removing them from battle (Useless on flying enemies). 
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Name of Slot: THE END 
Effect: The battle screen turns into the field of grass you see Rinoa standing on in the intro. In the bottom left corner, the words 'The End' are written. This will remove ANY ENEMY from battle to obtain the victory. Definitely the most strongest move in the game. It can even kill Omega WEAPON in 1 hit! Selphie's Limits solely depend on the number of spells she has in her inventory. Her Limit is Slots, but it's random. You do not get to choose which spells to use, though you do get to choose the type. Therefore, if you choose a Fire spell, she MIGHT come up with a big Figa spell cast multiple times, or she may just use the simple Fire spell a few times. The good thing about Selphie's Limit is that it WON'T cost you anything. The spells in your inventory don't deplete. The drawback to her Limit is the fact that it is random, and not very reliable in important battles. Selphie's Limits can be very deadly however. To use the following Limits, you must use her SLOTS. Each of the 4 SLOTS have their own , VERY useful abilities. They are listed above.

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Irvine Kinneas 
Name of Attack: Normal Shot 
Bullet Needed: General Bullets 
Description: Irvine fires shotgun bullets at the enemy. 
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Name of Attack: Group Shot 
Bullet Needed: Spread Bullets 
Description: Irvine fires grenade type bullets to hit all enemies with explosions. 
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Name of Attack: Dark Shot 
Bullet Needed: Darkness Bullets 
Description: Irvine fires bullets that can cast Darkness on the enemy. 
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Name of Attack: Flame Shot 
Bullet Needed: Flame Bullets 
Description: Irvine fires bullets of fire at the enemy. 
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Name of Attack: Canistor Shot 
Bullet Needed: Destructive Bullets 
Description: Irvine fires missiles at all opponents. 
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Name of Attack: Quake Shot 
Bullet Needed: Quick Strike Bullets 
Description: Irvine changes his gun to rapid fire, and hits the enemy in quick succession. 
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Name of Attack: Armor Shot 
Bullet Needed: Armor Piercing Bullets 
Description: Irvine fires bullet that can pierce armor. 
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Name of Attack: Hyper Shot 
Bullet Needed: Wave Bullets 
Description: Irvine fires bullets that cause Non-Elemental damage. 
Irvine's Limits are very powerful. Irvine's Limits rank right up there with Squall's in terms of reliability and damage. His Limits are obtained by using certain bullets, which you have to make using Ifrit's Make Bullets Menu Option. The damage of the Limit depends on the type of bullet you are using, so it is VERY important you make bullets when ever you can. Irvine's Limits are some of the most unique in terms of method of use. To use Irvine's Limits, you simply click on the option, Shot, and you start pushing R1 as fast as you can before time runs out. Even better, you can DISTRIBUTE the damage. By using D-Pad, you can aim the shots at different enemies, thus being able to shoot the ENTIRE field (not at once), OR concentrate on just one target. The only drawback for this Limit is that it is LIMITED. Once you run out of bullets, you must use another kind. If you run out of ALL bullets of ALL kinds, then you are not able to use Irvine's Limit.

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